Post October 2018 progress
Early in October I released the 0.1.0 demo. And while it does get the job done of showing in general what the game will be like, it's still a far cry from what I truly envision the game to be. At the current moment the demo mostly uses assets that have been re-colored/re-skinned from my game Timidna's Path. I'm currently working on bringing out the underworld's true aesthetic so it won't continue to look like Timidna's Path with a green and purple paint job.
Since releasing the demo, I've created a number of underworld creatures (pictured in this post) some of which will be enemies, some of which will be side characters.
I've also got some decorative fences finished that I plan to use throughout the platformer levels (also pictured).
There's a good number of creatures and decorative assets that have been sketched out but are not pictured here. I'm hoping to get a bunch of them completed soon.
Get Noctia's Underworld Escapade
Noctia's Underworld Escapade
What's a vampire to do when she find's herself thrust into the afterlife?
Status | On hold |
Author | Grimdork |
Genre | Platformer, Adventure, Visual Novel |
Tags | 2D, Dark, Female Protagonist, Halloween, Magic, Monsters, Spooky, supernatural |
Languages | English |
More posts
- Post November ProgressDec 05, 2018
- Version 0.1.1 (Early Demo)Nov 08, 2018
- Version 0.1.0 (Early Demo)Oct 24, 2018
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